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Old Oct 06, 2005, 12:43 PM // 12:43   #61
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Bored.
Jennifer.
School.
Comp taken away.
More school.
/cry
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Old Oct 06, 2005, 12:48 PM // 12:48   #62
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I'm always finding new things to do, from roleplaying, farming, missions and bonuses, doing quests with pugs, friends, guildies or just *trying* to gather materials necesary for a cool armor I want or a weapon I want.

There's always something interesting to do! You just have to be creative.
I also use GW as an MSN instead of the actual MSN because of emotes I can use to emphasize (Hmm Interactive avatars ! )

PPL who look at it as a 1player game only will quickly grow bored.
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Old Oct 06, 2005, 01:01 PM // 13:01   #63
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I find the game boring now.no offence this game was awsome when it first came out .Ive played this game so much i have 4 fissue armors ,1.4 million ,all green weps i need and everything unlocked.I find that theres no goals left for me in this game ,But dont get me wrong i would recommend this game to anyone its one hell of a gaming experience .
Yes i will be looking forward to GW2 or any expansions they release but untill then its back to Counterstrike for me.
Anyone who says they didnt get there moneys worth out of this game is a LIAR.
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Old Oct 06, 2005, 01:38 PM // 13:38   #64
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Quote:
Originally Posted by Sayshina
No, in fact I did NOT get my money's worth out of this game. As has been said many times before, but many other former players, we were lied to. I realize that doesn't matter to all of you who came later, because you were never mislead. We were.

There are few complaint threads now days because the PvP players have moved on. It became obvious Anet was never even going to admit there was a problem. Gaile Gray never went into any posts that hinted at a negative comment, and she almost never responded to any questions that were not openly kissing Anet's ass. She is the worst CSR I have ever come in contact with.

Look on the ladder for any of the top guilds. Fi, LOTD, War Machine, IVEX... They're all gone. It takes like 15 wins to make the top 50 now, and that shows you how far the quality of competition has fallen.

And just how exactly do you assume to know what this game was designed to be? You say it was never meant to be ..., but the truth is you havn't a clue WHAT it was meant to be. Even if you happened to be sleeping with Anet's resident mouthpiece, you wouldn't know. She's clueless, and seems incapable of anything other than add speak.

Gaile can play games like "the number of active accounts" if she likes. Until she explains what exactly constitutes an "active" account, it's meaningless. Are my accounts "active"? I havn't played a single second in more than a month, and probably played 2 hours in the last 2 months total. Whenever a person starts talking like a politition, your B.S. meter should be sounding the alarm.

Yes the game has gotten some positive reviews. Have you read any of them? Does it look like any of them were based off of more than 1 hour of gameplay? Do any of the reviewers sound like they even bothered to play all the way to L.A.? Why does every single one of those reviews list Anet's official line as if it were gospel? Isn't the first rule of journalism to seek the truth, and publish it? When did it become acceptable to simply quote the spokesperson and treat that as the truth unchallenged?

I've been seeing excuses for all the dead zones from the moment the game went live. First it was "it's not released in Korea yet", then it was "schools not out yet", followed by a few I can't seem to remember at the moment. Now we have come full circle and we're back to "school" as the logical culprit.

A good game doesn't need excuses, and it doesn't need a CSR to tell us it's popular either. The fact that Gaile Gray felt the need to issue that statment, in marketspeak no less, says more than has ever come out of her mouth.

I agree with almost all of what you said...infact I agreed with it in the post you quoted. ArenaNet lied to everyone though...This game isn't a PvP game OR a PvE game. It fails in both markets and is only held together by people hoping it's the next WoW or the next big PvP game. I don't feel the need to dive into a lengthy discussion concerning Gaile Gray....I've made it apparent in other posts in other areas that I believe she's incompetent.....I've made it readily apparent that I believe the majority of the ArenaNet staff lacks the competency required to fulfill a lengthy stay in the video game industry. There's no reason to beat a dead horse. You were lied to...you spent 50 bucks on a game that you just didn't like....Move on, there's no point in griping over it.

Last edited by User Name; Oct 06, 2005 at 04:15 PM // 16:15..
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Old Oct 06, 2005, 02:26 PM // 14:26   #65
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Sayshina and User name you guys need some diapers and a pacifier.

You've whined and complained for way too long. If you don't like the game leave. I did and I come back once in a while whenever I feel like playing.

Insulting a game rep is really immature and pretty useless to boot. People leave for other games, school, girlfriends or any number of real life reasons. There's no shortage of people playing.

There's a few problems that I see that leave certain areas of the game with less population than they should have.

One is that in Tombs you can't get a pickup group unless your do the least played and most sought spot in the build of the week. I would seriously like to see a random 8v8 area and if you win 10 you go into Tombs. I know you'd almost never win or have a shot once there but it would be a way to play 8v8 without LFG or caving in and making another dang IWAY character.

When you do get a pickup group 9 out of 10 want to go right in without a strategy. In 9 out of 10 of those when you get completely destroyed as any team without a strategy should people in the group start insulting each other so that decent and polite people don't want to play there any more.

The same goes for Team arena's.

Random arenas are the most fun to play with limited time. If you look at that area there are almost always a ton of people playing.
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Old Oct 06, 2005, 03:06 PM // 15:06   #66
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Quote:
Originally Posted by asdar
Insulting a game rep is really immature and pretty useless to boot. People leave for other games, school, girlfriends or any number of real life reasons. There's no shortage of people playing.
Unfortunately I agree, she's a PR person and doing her job. They are always going to have a positive spin on things no matter what. Everyone one here hinges on her every word. The game never lied, it's called marketing.

Yes people don't people or leave for all the reasons listed above. It's funny, if the game is a success why is this even an issue?
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Old Oct 06, 2005, 03:16 PM // 15:16   #67
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HEHE, 1st thread ive ever started (apart from sell forums) turns into a ruthless flamme war...HUZZAH!!!!
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Old Oct 06, 2005, 03:21 PM // 15:21   #68
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EDIT THE QUOTE IN POST 64 TO REMOVE MY NAME FROM THE CONTENT BECAUSE I NEVER SAID THAT PIECE OF DRIVEL
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Old Oct 06, 2005, 03:41 PM // 15:41   #69
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Thats the other thing I *love" about the community for this game, 90% of the time when someone posts what they think theres always some schlup that'll chime in a flame the hell out of them.
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Old Oct 06, 2005, 04:03 PM // 16:03   #70
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I played the public events to a degree and i played the beta a few times at a friends house. Often enough. While some things were different, others were not. But... they... never lied to their playerbase. There never was any label stating "UAS will ALLWAYS be there".
The button was there for faster skilltesting. If some folks thought it would allways stay there... well that is exactly THEIR problem. The Guildwars Crowd is probably the first crowd that misunderstood the word "Beta" or "Pre-Release Version". These versions are allways subject to changes.

As for the question and thread...
I can atleast answer the question as to why europe is kinda deserted. That's because all the kiddies or impatient persons switched over to the american realms. There are probably more european playing on american realm than there are on europeans realm.
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Old Oct 07, 2005, 03:37 AM // 03:37   #71
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I think Anet did and is doing a great job with Guild Wars. I used to play D2 and comparing the two:

They got rid of the drop stealing to a large extent.
Skills are emphasised instead of items, no need to grind to find windforce etc.
No random PKing, no idiot who comes into a game and messes it up.
Easy to find ppl to pvp with in random arena.
Green items to satisfy those who like finding unique items.
Lot and lots of skills to play with. They try hard to make all skills useful.
etc etc etc.

I'm happy so far.

I can't speak for WoW since I absolutely detest paying monthly to play a game.
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Old Oct 07, 2005, 04:33 AM // 04:33   #72
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My friends list is short of being full by one person (I keep that spot open for joining a Tombs group after creating a new character, so I can group back with the people that had me make it) and I probably only have 1-3 people on at a time when I get on. 7 on a really busy day.

There were quitte alot of IWAYers in the Tombs last night at around 11:30pm EDT. I had never done it before, so I sattled up my level 19 pig and went to see what it was like. I had no idea what I was doing other than hitting stuff and using the IWAY skill. It actually seems a bit more err.. strategic than most of the builds I've played in the past... Either that or I'm just used to clicking a teamate and then ramming the [5] and [6] keys while hes next to a bunch of enemies.

Does anyone still read what the disgruntled Beta players write? I just kind of skipped two pages at the first sight of the guy who made 10+ quotes.

Last edited by Sagius Truthbarron; Oct 07, 2005 at 04:43 AM // 04:43..
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Old Oct 07, 2005, 04:47 AM // 04:47   #73
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Quote:
Originally Posted by MaglorD
They try hard to make all skills useful.
etc etc etc.
They tried real hard to make the most useful ones useless.

Personally I think the "Nerf Bat" took the biggest toll on the population. I think pre-monk nerf the game was at its apex as far as number of people playing. After that big nerf the population started taking a nose dive. The guild I am in was 40+ strong and a huge portion just stopped playing you were lucky to see a half dozen online at any time. Since the second big nerf you are lucky to see one.

I mean it is just human nature to get angry, and look elsewhere for your entertainment when you buy something, learn to use it and then someone comes a long gives you the bird, and systematically destroys parts of it and you are helpless to do anything about it.
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Old Oct 07, 2005, 05:31 AM // 05:31   #74
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Quote:
Originally Posted by Cobalt
They tried real hard to make the most useful ones useless.
lol, more like balancing the overpowered ones.
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Old Oct 07, 2005, 07:14 AM // 07:14   #75
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Quote:
Originally Posted by MaglorD
lol, more like balancing the overpowered ones.
and eventually ending up with renewal giving 1 nrgy bonus lasting 2secs, meteor doing 23 dmg and iway giving a 2hp regen.....
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Old Oct 07, 2005, 12:41 PM // 12:41   #76
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While i would not call GW a total failure (Moo3 ... /me sobs) its still much less then i expected.

To be honest, the only reason for 300 gameplay hours are farming (greed / collecting useless stuff + trying new builds + seeing lots of numbers on screen), and my unwillingness to spend 40E for another game that is just another "get rich quick by releasing buggy software" scheme. Even Half-Life2 had Steam. Hell yes, i need to connect to the net to verify my installation while the hackers enjoy improved perfomance. No thanks.

The PvP in this game is very good. But by the time i unlocked enough stuff to be able to actually start, i got burned out. Its just not a game for me.

PvE on the other hand is badly designed.
Quests that dont give you rewards.
Nothing for treasure collectors (the hardest quests give xp. everything, everything before ascension is totally worthless, everything after ring of fire is only needed in rare cases like eviscarate. Most people dont even need to leave perdition rock.)
Nothing for Roleplayers. No Roleplaying tools, no effects on the world. Nothing. No consistency, no story, no lore. What are you doing in FoW? Does anyone bother to read the text? Can you still remember what they were about? The Quests are just Dp-away.
Nothing for people who like creativity / challenge.
Everything is easy, and the hardest areas are soloable. Actually, they are easier if you are solo. You get more drops and xp in a team of 1-4 then in a full team. And one of the final quests - Final Assault - has a cheesy but doable "climax" (monster skills that are so overpowered its not funny - no AI) that leads to you clicking a button, getting 10k or so, maybe a skillpoint that you dont need (the pvp player never bothered, hes farming faction or xp), and thats it.
Some areas are beautiful - but an action "RPG" is hardly the right place for this. And there are far to few rottscales.

So while this game may not be dieng, maybe even doing well - its far from its full potential. Unlocking makes pvp a tedious business, and the pve is just suboptimal. Just look at all those complaining about GW's Un-MMO-ness. they came for WoW light without the fees.

Most of the time, i feel that the current incarnation of PvE is just a huge waste of designer time. Look up Blackaces post about pve to get some fun ideas about the potential.

Last edited by Saerden; Oct 07, 2005 at 12:45 PM // 12:45..
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Old Oct 07, 2005, 01:00 PM // 13:00   #77
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I don't think the game is dying. It's fun to play PvP and I like that I can play another game and drop into this one for 10 minutes and play a fun match in random arenas.

I feel the same way about PvE as Saerden and I don't think it'll get fixed in chapter two. I like that there's no super powerful weapons that you can only get with a huge guild but I'd like something challenging in PvE. I did every mission on my last character with hench and like he said, it's just easier.

There's no killer dragon, the closest they come is Glint and she's a piece of cake for a focused group. The closest they come to a challenge is Underworld and Fissure but they're easy too. They don't have one single thing that is killer hard or takes any work to achieve.

I can't play PvE at all, Sorrows wasn't even a speed bump, everything is easy and there's still no difficulty. If chapter two is Sorrows style 15 areas I probably won't finish it.
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Old Oct 07, 2005, 01:23 PM // 13:23   #78
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Remeber that you don,t have to pay a monthly fee to play the game. So my guess is that after a few months of playing many people are gettint a little bored with it and are now playing less and are waiting for chapter 2 to come out to get back into the game. That's the strong point of GW. On the negative point, it's true that many zones are having less and less players in them...
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Old Oct 09, 2005, 01:52 AM // 01:52   #79
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Well, it's 10pm EDT and districts 1, 2, 3, and 4 are full in tombs. oh, yes! Nobody plays anymore! It's just Anet employees!
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Old Oct 09, 2005, 04:27 AM // 04:27   #80
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I played religiously from April through till the end of September. With just under 10 characters on my account I had played with, multiple level 20's with perfect armor.

I am bored of the game, I uninstalled it and currently am playing Day of Defeat Source. I am also rather busy this semester with college.

Guild Wars was a great game, but the end content is null.
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